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The New Republic is one of six playable factions available in Sins of a Galactic Empire.


Wookieepedia article: New Republic

We, the Beings of the Galaxy, in order to form a free union of planets, establish justice, provide for common peace and prosperity, and to secure liberty for all beings, do ordain and establish this New Republic. Let the stars sing! Let the planets shout! Let the Republic begin!

- Excerpt from the Declaration of a New Republic

The New Republic was the name of the galactic government established by the Alliance to Restore the Republic to replace the Galactic Empire after the Battle of Endor. Like its predecessor, it was often simply referred to as the Republic; less often, it was referred to as the New Galactic Republic or the Second Galactic Republic.

Formed in 4 ABY, after the dissolution of the former Alliance of Free Planets (which was formed directly after the Battle of Endor as an intermediate government), it was to become the supreme governmental authority of the galaxy. The "New" Republic was supposed to be a sort of continuation of the original Galactic Republic that had become known as the Old Republic at that time.

The New Republic was founded on the same principle that the old Galactic Republic was thousands of generations before: to have a representative parliamentary body govern the galaxy in a fair and equal manner, while being designed to eradicate the shortcomings that brought about the Galactic Republic's downfall in 19 BBY. The New Republic was protected by the New Jedi Order, which was established by Luke Skywalker, just as the Old Republic was once protected by the Old Jedi Order.

Because of the restoration of the Galactic Republic, the Empire sometimes referred to the New Republic as the Old Order, to oppose their New Order, while in decline.


The New Republic features a mixture of Rebellion and Imperial characteristics in their ships, creating a fusion of styles and tactics. They have many ships which can perform a variety of roles. Their technology upgrades are the same as that of the Rebel Alliance, the predecessor of the New Republic. As such they tend to lack in the economic department. Regardless of this, the New Republic is a threat at all points of the game, a jack of all trades in approach.


New Republic Structures
Logistics: Neutronium ExtractorLommite ExtractorFrigate FactoryCapital Ship FactorySupercap FoundryMilitary Research StationCivic Research StationSpaceportHoloNet Relay StationOrbital Refinery
Tactical: Turbolaser PlatformIon Cannon PlatformMissile PlatformHangar DefenseFleet Maintenance PlatformGravity Well GeneratorShield GeneratorProximity Mine Field
New Republic Ships
Support ships: ProwlerHajen Support FRGSacheen-class FRGDefender-class CRS-HCorellian CR90 CVTHeavy ConstructorCC-7700 IN-FRGAgave Picket CVT
Combat ships: Corona-class FRGProficient-class CRS-L
Capital Ships: Majestic-class CRS-HHapan Battle Dragon CRS-HBothan Assault CRSMon Cal AFC-HMC90 S-CRSNebula SDRejuvenator-class SD
Super Capital Ships: Mediator S-DNViscount S-DN
Starbase: Golan III Starbases
New Republic Tech Tree
Military TreeDefense TreeCivilian TreeDiplomacy Tree
Other races
Galactic RepublicGalactic EmpireCISRebel AllianceYuuzhan Vong